228 lines
4.7 KiB
C
228 lines
4.7 KiB
C
#include <mlx.h>
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#include "./libft/libft.h"
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <stdio.h>
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//#include "mlx_int.h"
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typedef struct s_data {
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void *mlx;
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void *mlx_win;
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char **map_tab;
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int item;
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int move;
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int bear;
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} t_data;
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void quit_game(t_data *img)
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{
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int i;
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int j;
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int *image;
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i = 0;
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j = 0;
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printf("quit game\n");
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image = mlx_new_image(img->mlx, 13 * 32, 10 * 32);
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//mlx_put_image_to_window(img->mlx, img->mlx_win, image, 0, 0)
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mlx_clear_window(img->mlx, img->mlx_win);
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mlx_destroy_window(img->mlx, img->mlx_win);
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if (img->mlx)
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free(img->mlx);
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//if (img->mlx_win)
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//free(img->mlx_win);
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while (img->map_tab[i])
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free(img->map_tab[i++]);
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//if (img->map_tab);
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free(img->map_tab);
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exit(1);
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}
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int *choose_bear(t_data *img)
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{
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int *buffer;
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int img_width;
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int img_height;
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buffer = 0;
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if (img->bear == 119)
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/back_bear.xpm", &img_width, &img_height);
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else if (img->bear == 97)
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/left_bear.xpm", &img_width, &img_height);
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else if (img->bear == 100)
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/right_bear.xpm", &img_width, &img_height);
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else
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/front_bear.xpm", &img_width, &img_height);
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if (buffer == 0)
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return (0);
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return (buffer);
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}
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void print_case(char type, t_data *img, int y, int x)
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{
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int *buffer;
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int img_width;
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int img_height;
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if (type == '1')
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/snow_tree.xpm", &img_width, &img_height);
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else if (type == 'P')
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buffer = choose_bear(img);
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else if (type == 'C')
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/honey.xpm", &img_width, &img_height);
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else if (type == 'E')
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/exit.XPM", &img_width, &img_height);
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else
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/back.xpm", &img_width, &img_height);
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mlx_put_image_to_window(img->mlx, img->mlx_win, buffer, x * 32, y * 32);
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//free(buffer);
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mlx_destroy_image(img->mlx, buffer);
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//free(buffer);
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}
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void print_map(char **map, t_data *img)
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{
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int i;
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int j;
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i = 0;
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j = 0;
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img->item = 0;
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while (map[j])
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{
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i = 0;
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while (map[j][i])
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{
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print_case(map[j][i], img, j, i);
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if (map[j][i] == 'C')
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img->item++;
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i++;
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}
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j++;
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}
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}
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int change_map(t_data *img, int y, int x, char *change)
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{
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if (*change == '0' || *change == 'C')
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{
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if (*change == 'C')
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img->item--;
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img->move++;
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printf("%d\n", img->move);
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img->map_tab[y][x] = '0';
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*change = 'P';
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}
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else if (*change == 'E')
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{
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img->move++;
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printf("%d\n", img->move);
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if (img->item <= 0)
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quit_game(img);
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}
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}
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/*void choose_bear(t_data *img, int type)
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{
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img->bear = 0;
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if (type == 119)
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;
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else if (type == 97)
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change_map(img, j, i, &map[j][i - 1]);
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else if (type == 115)
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change_map(img, j, i, &map[j + 1][i]);
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else if (type == 100)
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change_map(img, j, i, &map[j][i + 1]);
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}*/
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int is_good(char **map, int type, t_data *img)
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{
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int j;
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int i;
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i = 0;
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j = 0;
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while (map[j] && map[j][i] != 'P')
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{
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i = 0;
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while (map[j][i] && map[j][i] != 'P')
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i++;
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if (map[j][i] != 'P')
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j++;
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}
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img->bear = type;
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if (type == 119)
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change_map(img, j, i, &map[j - 1][i]);
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else if (type == 97)
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change_map(img, j, i, &map[j][i - 1]);
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else if (type == 115)
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change_map(img, j, i, &map[j + 1][i]);
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else if (type == 100)
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change_map(img, j, i, &map[j][i + 1]);
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else
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return (0);
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return 1;
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}
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int test(int code, t_data *img)
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{
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printf("code = %d\n", code);
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if (code == 65307)
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quit_game(img);
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is_good(img->map_tab, code, img);
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print_map(img->map_tab, img);
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}
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int main(int argc, char **argv)
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{
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t_data img;
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char *map = 0;
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char **map_tab;
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int fd = 0;
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char *swap = 0;
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char *del;
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img.bear = 0;
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img.move = 0;
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img.mlx = mlx_init();
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img.mlx_win = mlx_new_window(img.mlx, 13 * 32, 10 * 32, "Hungry Bear");
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fd = open(argv[1], O_RDONLY);
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swap = get_next_line(fd);
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while (swap)
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{
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del = map;
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map = ft_strjoin(map, swap);
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free(swap);
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swap = get_next_line(fd);
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free(del);
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}
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img.map_tab = ft_split(map, '\n');
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print_map(img.map_tab, &img);
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free(map);
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mlx_key_hook(img.mlx_win, &test, &img);
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mlx_loop(img.mlx);
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printf("heeeeeeeeeeeeeeerreeeee\n\n\n\n");
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}
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/*img.img = mlx_xpm_file_to_image(mlx, "./sprite/back.xpm", &img_width, &img_height);
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if (!img.img)
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return 0;
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//img.addr = mlx_get_data_addr(img.img, &img.bits_per_pixel, &img.line_length, &img.endian);
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//my_mlx_pixel_put(&img, 5, 5, 0x00FF0000);
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/*while (i != 320)
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{
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j = 0;
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while (j != 320)
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{
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mlx_put_image_to_window(mlx, mlx_win, img.img, i, j);
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j += 32;
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}
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i += 32;
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}*/
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//offset = (1920 * line_length + 1080 * (bits_per_pixel / 8));
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