so_long/srcs/so_long.h
2022-02-15 00:57:50 +01:00

65 lines
2.0 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* so_long.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/02/13 16:30:59 by apommier #+# #+# */
/* Updated: 2022/02/15 00:02:48 by apommier ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef SO_LONG_H
# define SO_LONG_H
# include "../mlx/mlx.h"
# include "../mlx/mlx_int.h"
# include "../libft/libft.h"
# include <unistd.h>
# include <sys/types.h>
# include <sys/stat.h>
# include <fcntl.h>
# include <stdio.h>
typedef struct s_data {
void *mlx;
void *mlx_win;
char **map_tab;
int item;
int move;
int bear;
} t_data;
//parsing functions
int check_map(char **map);
int is_player(char **map);
int is_exit(char **map);
int is_item(char **map);
int is_rectangle(char **map);
int is_close(char **map);
//print map
void print_map(char **map, t_data *img);
//free double pointer
void free_double(char **to_free);
//check arguments and if map file is correct
void check_arg(int argc, char **argv);
//utils
void ft_error(char *error_msg, char **map);
int check_map(char **map);
int quit_game(t_data *img);
int key_press(int code, t_data *img);
int *choose_bear(t_data *img);
//main functions
void print_case(char type, t_data *img, int y, int x);
void change_map(t_data *img, int y, int x, char *change);
int is_good(char **map, int type, t_data *img);
char **set_map(char **argv);
int main(int argc, char **argv);
#endif