65 lines
2.0 KiB
C
65 lines
2.0 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* so_long.h :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/02/13 16:30:59 by apommier #+# #+# */
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/* Updated: 2022/02/15 00:02:48 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef SO_LONG_H
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# define SO_LONG_H
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# include "../mlx/mlx.h"
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# include "../mlx/mlx_int.h"
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# include "../libft/libft.h"
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# include <unistd.h>
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# include <sys/types.h>
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# include <sys/stat.h>
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# include <fcntl.h>
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# include <stdio.h>
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typedef struct s_data {
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void *mlx;
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void *mlx_win;
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char **map_tab;
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int item;
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int move;
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int bear;
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} t_data;
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//parsing functions
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int check_map(char **map);
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int is_player(char **map);
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int is_exit(char **map);
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int is_item(char **map);
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int is_rectangle(char **map);
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int is_close(char **map);
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//print map
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void print_map(char **map, t_data *img);
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//free double pointer
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void free_double(char **to_free);
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//check arguments and if map file is correct
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void check_arg(int argc, char **argv);
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//utils
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void ft_error(char *error_msg, char **map);
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int check_map(char **map);
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int quit_game(t_data *img);
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int key_press(int code, t_data *img);
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int *choose_bear(t_data *img);
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//main functions
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void print_case(char type, t_data *img, int y, int x);
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void change_map(t_data *img, int y, int x, char *change);
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int is_good(char **map, int type, t_data *img);
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char **set_map(char **argv);
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int main(int argc, char **argv);
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#endif |