put files into folders

This commit is contained in:
kinou-p 2022-06-15 18:52:38 +02:00
parent e2df9c6f2c
commit e530c856e8
2 changed files with 22 additions and 57 deletions

View File

@ -6,47 +6,12 @@
/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/02/13 23:37:02 by apommier #+# #+# */
/* Updated: 2022/06/15 18:49:14 by apommier ### ########.fr */
/* Updated: 2022/06/15 18:52:18 by apommier ### ########.fr */
/* */
/* ************************************************************************** */
#include "../../includes/Cub3D.h"
// void free_texture(t_data *img)
// {
// if (img->map.texture.north)
// free(img->map.texture.north);
// if (img->map.texture.south)
// free(img->map.texture.south);
// if (img->map.texture.east)
// free(img->map.texture.east);
// if (img->map.texture.west)
// free(img->map.texture.west);
// }
// int quit_game(t_data *img)
// {
// if (img->mlx)
// {
// if (img->mlx_win)
// mlx_destroy_window(img->mlx, img->mlx_win);
// mlx_destroy_display(img->mlx);
// free(img->mlx);
// }
// free_texture(img);
// if (img->map.simple_map)
// free(img->map.simple_map);
// if (img->to_be_free.tab)
// free_double(img->to_be_free.tab);
// if (img->to_be_free.tab_two)
// free_double(img->to_be_free.tab_two);
// if (img->to_be_free.str)
// free(img->to_be_free.str);
// if (img->to_be_free.fd != -1)
// close(img->to_be_free.fd);
// exit(1);
// }
double deg_to_rad(double angle)
{
return (angle * 3.14159265358979323846 / 180.0);
@ -66,3 +31,22 @@ void ft_error(char *error_msg)
ft_putendl_fd(error_msg, 2);
exit(1);
}
void ft_exit(char *str, t_data *img)
{
ft_putstr_fd(str, 2);
quit_game(img);
}
void check_dir(char *path, t_data *img)
{
int fd;
fd = open(path, O_DIRECTORY);
if (fd >= 0)
{
close(fd);
ft_exit("Error\nTexture path is a directory\n", img);
}
close(fd);
}

View File

@ -3,34 +3,15 @@
/* ::: :::::::: */
/* parse_map.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: sadjigui <sadjigui@student.42.fr> +#+ +:+ +#+ */
/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/05/10 17:54:25 by sadjigui #+# #+# */
/* Updated: 2022/06/15 17:24:27 by sadjigui ### ########.fr */
/* Updated: 2022/06/15 18:52:15 by apommier ### ########.fr */
/* */
/* ************************************************************************** */
#include "../../includes/Cub3D.h"
void check_dir(char *path, t_data *img)
{
int fd;
fd = open(path, O_DIRECTORY);
if (fd >= 0)
{
close(fd);
ft_exit("Error\nTexture path is a directory\n", img);
}
close(fd);
}
void ft_exit(char *str, t_data *img)
{
ft_putstr_fd(str, 2);
quit_game(img);
}
void verifie_texture_color(t_data *img)
{
if (img->map.texture.north == NULL)