so_long/main.c
2022-02-13 22:07:59 +01:00

215 lines
4.8 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* main.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/02/13 16:42:55 by apommier #+# #+# */
/* Updated: 2022/02/13 22:02:38 by apommier ### ########.fr */
/* */
/* ************************************************************************** */
#include "so_long.h"
#include "./mlx/mlx.h"
#include "./mlx/mlx_int.h"
#include "./libft/libft.h"
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <stdio.h>
typedef struct s_data {
void *mlx;
void *mlx_win;
char **map_tab;
int item;
int move;
int bear;
} t_data;
size_t ft_strlen_double(char **s)
{
size_t i;
i = 0;
if (!s)
return (0);
while (s[i])
i++;
return (i);
}
void quit_game(t_data *img)
{
int i;
i = 0;
mlx_clear_window(img->mlx, img->mlx_win);
mlx_destroy_window(img->mlx, img->mlx_win);
mlx_destroy_display(img->mlx);
if (img->mlx)
free(img->mlx);
while (img->map_tab[i])
free(img->map_tab[i++]);
free(img->map_tab);
exit(1);
}
int *choose_bear(t_data *img)
{
int *buffer;
int img_width;
int img_height;
buffer = 0;
if (img->bear == 119)
buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/back_bear.xpm", &img_width, &img_height);
else if (img->bear == 97)
buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/left_bear.xpm", &img_width, &img_height);
else if (img->bear == 100)
buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/right_bear.xpm", &img_width, &img_height);
else
buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/front_bear.xpm", &img_width, &img_height);
if (buffer == 0)
return (0);
return (buffer);
}
void print_case(char type, t_data *img, int y, int x)
{
int *buffer;
int img_width;
int img_height;
if (type == '1')
buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/snow_tree.xpm", &img_width, &img_height);
else if (type == 'P')
buffer = choose_bear(img);
else if (type == 'C')
buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/honey.xpm", &img_width, &img_height);
else if (type == 'E')
buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/exit.XPM", &img_width, &img_height);
else
buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/back.xpm", &img_width, &img_height);
mlx_put_image_to_window(img->mlx, img->mlx_win, buffer, x * 32, y * 32);
mlx_destroy_image(img->mlx, buffer);
}
void print_map(char **map, t_data *img)
{
int i;
int j;
i = 0;
j = 0;
img->item = 0;
while (map[j])
{
i = 0;
while (map[j][i])
{
print_case(map[j][i], img, j, i);
if (map[j][i] == 'C')
img->item++;
i++;
}
j++;
}
}
void change_map(t_data *img, int y, int x, char *change)
{
if (*change == '0' || *change == 'C')
{
if (*change == 'C')
img->item--;
img->move++;
ft_putnbr_fd(img->move, 1);
ft_putchar_fd('\n', 1);
img->map_tab[y][x] = '0';
*change = 'P';
}
else if (*change == 'E')
{
if (img->item <= 0)
{
img->move++;
ft_putnbr_fd(img->move, 1);
ft_putchar_fd('\n', 1);
quit_game(img);
}
}
}
int is_good(char **map, int type, t_data *img)
{
int j;
int i;
i = 0;
j = 0;
while (map[j] && map[j][i] != 'P')
{
i = 0;
while (map[j][i] && map[j][i] != 'P')
i++;
if (map[j][i] != 'P')
j++;
}
img->bear = type;
if (type == 119)
change_map(img, j, i, &map[j - 1][i]);
else if (type == 97)
change_map(img, j, i, &map[j][i - 1]);
else if (type == 115)
change_map(img, j, i, &map[j + 1][i]);
else if (type == 100)
change_map(img, j, i, &map[j][i + 1]);
else
return (0);
return (1);
}
int key_press(int code, t_data *img)
{
if (code == 65307)
quit_game(img);
is_good(img->map_tab, code, img);
print_map(img->map_tab, img);
return (1);
}
int main(int argc, char **argv)
{
t_data img;
char *map = 0;
int fd = 0;
char *swap = 0;
char *del;
(void)argc;
img.bear = 0;
img.move = 0;
fd = open(argv[1], O_RDONLY);
swap = get_next_line(fd);
while (swap)
{
del = map;
map = ft_strjoin(map, swap);
free(swap);
swap = get_next_line(fd);
free(del);
}
img.map_tab = ft_split(map, '\n');
check_map(img.map_tab);
img.mlx = mlx_init();
img.mlx_win = mlx_new_window(img.mlx, ft_strlen(img.map_tab[0]) * 32,
ft_strlen_double(img.map_tab) * 32, "Hungry Bear");
print_map(img.map_tab, &img);
free(map);
mlx_hook(img.mlx_win, 2, 1L<<0, &key_press, &img);
mlx_loop(img.mlx);
}