215 lines
4.8 KiB
C
215 lines
4.8 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* main.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/02/13 16:42:55 by apommier #+# #+# */
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/* Updated: 2022/02/13 22:02:38 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "so_long.h"
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#include "./mlx/mlx.h"
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#include "./mlx/mlx_int.h"
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#include "./libft/libft.h"
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <stdio.h>
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typedef struct s_data {
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void *mlx;
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void *mlx_win;
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char **map_tab;
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int item;
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int move;
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int bear;
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} t_data;
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size_t ft_strlen_double(char **s)
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{
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size_t i;
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i = 0;
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if (!s)
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return (0);
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while (s[i])
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i++;
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return (i);
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}
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void quit_game(t_data *img)
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{
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int i;
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i = 0;
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mlx_clear_window(img->mlx, img->mlx_win);
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mlx_destroy_window(img->mlx, img->mlx_win);
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mlx_destroy_display(img->mlx);
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if (img->mlx)
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free(img->mlx);
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while (img->map_tab[i])
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free(img->map_tab[i++]);
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free(img->map_tab);
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exit(1);
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}
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int *choose_bear(t_data *img)
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{
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int *buffer;
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int img_width;
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int img_height;
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buffer = 0;
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if (img->bear == 119)
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/back_bear.xpm", &img_width, &img_height);
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else if (img->bear == 97)
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/left_bear.xpm", &img_width, &img_height);
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else if (img->bear == 100)
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/right_bear.xpm", &img_width, &img_height);
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else
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/front_bear.xpm", &img_width, &img_height);
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if (buffer == 0)
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return (0);
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return (buffer);
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}
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void print_case(char type, t_data *img, int y, int x)
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{
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int *buffer;
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int img_width;
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int img_height;
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if (type == '1')
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/snow_tree.xpm", &img_width, &img_height);
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else if (type == 'P')
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buffer = choose_bear(img);
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else if (type == 'C')
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/honey.xpm", &img_width, &img_height);
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else if (type == 'E')
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/exit.XPM", &img_width, &img_height);
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else
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buffer = mlx_xpm_file_to_image(img->mlx, "./sprite/back.xpm", &img_width, &img_height);
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mlx_put_image_to_window(img->mlx, img->mlx_win, buffer, x * 32, y * 32);
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mlx_destroy_image(img->mlx, buffer);
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}
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void print_map(char **map, t_data *img)
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{
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int i;
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int j;
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i = 0;
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j = 0;
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img->item = 0;
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while (map[j])
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{
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i = 0;
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while (map[j][i])
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{
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print_case(map[j][i], img, j, i);
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if (map[j][i] == 'C')
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img->item++;
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i++;
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}
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j++;
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}
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}
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void change_map(t_data *img, int y, int x, char *change)
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{
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if (*change == '0' || *change == 'C')
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{
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if (*change == 'C')
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img->item--;
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img->move++;
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ft_putnbr_fd(img->move, 1);
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ft_putchar_fd('\n', 1);
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img->map_tab[y][x] = '0';
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*change = 'P';
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}
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else if (*change == 'E')
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{
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if (img->item <= 0)
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{
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img->move++;
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ft_putnbr_fd(img->move, 1);
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ft_putchar_fd('\n', 1);
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quit_game(img);
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}
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}
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}
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int is_good(char **map, int type, t_data *img)
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{
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int j;
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int i;
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i = 0;
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j = 0;
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while (map[j] && map[j][i] != 'P')
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{
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i = 0;
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while (map[j][i] && map[j][i] != 'P')
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i++;
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if (map[j][i] != 'P')
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j++;
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}
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img->bear = type;
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if (type == 119)
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change_map(img, j, i, &map[j - 1][i]);
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else if (type == 97)
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change_map(img, j, i, &map[j][i - 1]);
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else if (type == 115)
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change_map(img, j, i, &map[j + 1][i]);
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else if (type == 100)
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change_map(img, j, i, &map[j][i + 1]);
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else
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return (0);
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return (1);
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}
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int key_press(int code, t_data *img)
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{
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if (code == 65307)
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quit_game(img);
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is_good(img->map_tab, code, img);
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print_map(img->map_tab, img);
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return (1);
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}
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int main(int argc, char **argv)
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{
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t_data img;
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char *map = 0;
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int fd = 0;
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char *swap = 0;
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char *del;
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(void)argc;
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img.bear = 0;
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img.move = 0;
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fd = open(argv[1], O_RDONLY);
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swap = get_next_line(fd);
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while (swap)
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{
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del = map;
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map = ft_strjoin(map, swap);
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free(swap);
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swap = get_next_line(fd);
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free(del);
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}
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img.map_tab = ft_split(map, '\n');
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check_map(img.map_tab);
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img.mlx = mlx_init();
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img.mlx_win = mlx_new_window(img.mlx, ft_strlen(img.map_tab[0]) * 32,
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ft_strlen_double(img.map_tab) * 32, "Hungry Bear");
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print_map(img.map_tab, &img);
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free(map);
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mlx_hook(img.mlx_win, 2, 1L<<0, &key_press, &img);
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mlx_loop(img.mlx);
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}
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