ft_transcendence/containers/react/src/components/Game/PlayButton.tsx

52 lines
1.6 KiB
TypeScript

import React from 'react';
import '../../styles/field.css';
// import { useHistory } from 'react-router-dom';
import { useNavigate } from "react-router-dom";
function PlayButton() {
const history = useNavigate();
// const handleButtonClick = () => {
// let path = `play`;
// history(path);
// };
const handleButtonClick = () => {
let path = `play?`;
const superpowerCheckbox = document.querySelector<HTMLInputElement>('input[value="superpower"]');
if (superpowerCheckbox && superpowerCheckbox.checked) {
path += 'superpower=true&';
}
const obstacleCheckbox = document.querySelector<HTMLInputElement>('input[value="obstacle"]');
if (obstacleCheckbox && obstacleCheckbox.checked) {
path += 'obstacle=true&';
}
const speedCheckbox = document.querySelector<HTMLInputElement>('input[value="speed"]');
if (speedCheckbox && speedCheckbox.checked) {
path += 'speed=true&';
}
// Remove the trailing '&' character
path = path.slice(0, -1);
console.log(path)
history(path);
};
return (
<div className="notClicked" id="canvas_container">
<button onClick={handleButtonClick} className="playButton">Play</button>
{/* !buttonClicked && <button onClick={handleButtonClick}>Draw on Canvas</button> */}
<div className='checkbox'>
<p><input className="inside_checkbox" type="checkbox" value="superpower"/> Super Power <br/> ( w = wall power ) </p>
<p><input className="inside_checkbox" type="checkbox" value="obstacle"/> Obstacle </p>
<p><input className="inside_checkbox" type="checkbox" value="speed"/> Faster and Faster </p>
</div>
</div>
);
}
export default PlayButton;