113 lines
3.0 KiB
C++
113 lines
3.0 KiB
C++
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* main.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/07/13 05:22:55 by apommier #+# #+# */
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/* Updated: 2022/08/01 22:12:59 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "ClapTrap.hpp"
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#include "ScavTrap.hpp"
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#include "FragTrap.hpp"
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int main()
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{
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ClapTrap John("John");
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John.attack("Jean");
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John.takeDamage(5);
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John.takeDamage(4);
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John.takeDamage(1);
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John.attack("Jean");
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John.beRepaired(100);
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std::cout << std::endl;
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ClapTrap John2(John);
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John2.attack("Jean");
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John2.takeDamage(5);
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John2.beRepaired(100);
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std::cout << std::endl;
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ClapTrap John3("John3");
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John3.beRepaired(100);
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John3.attack("Jean");
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John3.beRepaired(100);
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John3.attack("Jean");
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John3.beRepaired(100);
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John3.attack("Jean");
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John3.beRepaired(100);
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John3.attack("Jean");
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John3.beRepaired(100);
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John3.attack("Jean");
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std::cout << std::endl;
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John3.beRepaired(100);
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John3.attack("Jean");
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John3.takeDamage(100);
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std::cout << std::endl << "ScavTrap turn\n";
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ScavTrap ScavJohn("CL4P-TP");
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ScavJohn.guardGate();
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ScavJohn.attack("Jean");
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ScavJohn.takeDamage(5);
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ScavJohn.takeDamage(4);
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ScavJohn.takeDamage(1);
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ScavJohn.attack("Jean");
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ScavJohn.beRepaired(100);
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std::cout <<"ScavTrap have " << ScavJohn.getEnergyPoints() << " energy point(s)\n\n";
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std::cout << std::endl << "FragTrap turn\n";
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FragTrap FragJohn("Assassin");
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FragJohn.highFivesGuys();
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FragJohn.attack("Jean");
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FragJohn.takeDamage(5);
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FragJohn.takeDamage(4);
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FragJohn.takeDamage(1);
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FragJohn.takeDamage(1);
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FragJohn.attack("Jean");
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std::cout <<"ScavTrap have " << FragJohn.getEnergyPoints() << " energy point(s)\n\n";
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std::cout << std::endl;
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return (0);
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}
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// int main()
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// {
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// ClapTrap John("John");
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// John.attack("Jean");
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// John.takeDamage(5);
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// John.takeDamage(4);
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// John.takeDamage(1);
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// John.takeDamage(1);
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// John.attack("Jean");
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// std::cout << std::endl;
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// ScavTrap ScavJohn("CL4P-TP");
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// ScavJohn.guardGate();
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// ScavJohn.attack("Jean");
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// ScavJohn.takeDamage(5);
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// ScavJohn.takeDamage(4);
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// ScavJohn.takeDamage(1);
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// ScavJohn.takeDamage(1);
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// ScavJohn.attack("Jean");
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// std::cout << std::endl;
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// FragTrap FragJohn("Assassin");
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// FragJohn.highFivesGuys();
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// FragJohn.attack("Jean");
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// FragJohn.takeDamage(5);
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// FragJohn.takeDamage(4);
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// FragJohn.takeDamage(1);
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// FragJohn.takeDamage(1);
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// FragJohn.attack("Jean");
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// return (0);
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// }
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