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@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/06/22 00:58:04 by apommier #+# #+# */
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/* Updated: 2022/07/22 13:23:40 by apommier ### ########.fr */
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/* Updated: 2022/07/30 16:13:13 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -26,7 +26,7 @@ Fixed::~Fixed()
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Fixed::Fixed(const Fixed& copy)
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{
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std::cout << "Copy constructor called\n";
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this->_value = copy.getRawBits();
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*this = copy;
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}
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int Fixed::getRawBits(void) const
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@ -43,7 +43,7 @@ void Fixed::setRawBits(int const raw)
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Fixed & Fixed::operator=(const Fixed& op)
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{
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std::cout << "Assignation operator called" << std::endl;
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std::cout << "Copy assignment operator called" << std::endl;
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if (this != &op)
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this->_value = op.getRawBits();
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return (*this);
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@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/06/22 00:58:18 by apommier #+# #+# */
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/* Updated: 2022/07/22 13:23:04 by apommier ### ########.fr */
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/* Updated: 2022/07/30 16:09:26 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -24,6 +24,7 @@ class Fixed {
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~Fixed();
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int getRawBits(void) const;
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void setRawBits(int const raw);
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Fixed &operator=(const Fixed& op);
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private:
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@ -31,6 +32,6 @@ class Fixed {
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const static int _fraction = 8;
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};
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std::ostream &operator<<(std::ostream &out, const Fixed &nbr);
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//std::ostream &operator<<(std::ostream &out, const Fixed &nbr);
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#endif
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@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/06/22 15:31:03 by apommier #+# #+# */
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/* Updated: 2022/07/12 04:40:22 by apommier ### ########.fr */
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/* Updated: 2022/07/30 16:36:28 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -25,19 +25,19 @@ Fixed::~Fixed()
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Fixed::Fixed(const float nbr)
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{
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std::cout << "Float constructor called\n";
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this->_value = (int)(roundf(nbr * (1 << this->_fraction)));
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std::cout << "Float constructor called\n" << nbr << std::endl;
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this->_value = roundf(nbr * (1 << this->_fraction));
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}
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Fixed::Fixed(const int nbr)
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{
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std::cout << "Int constructor called\n";
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this->_value = nbr;this->_value = nbr << this->_fraction;
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this->_value = nbr;
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}
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Fixed & Fixed::operator=(const Fixed& op)
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{
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std::cout << "Assignation operator called" << std::endl;
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std::cout << "Copy assignment operator called" << std::endl;
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if (this != &op)
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this->_value = op.getRawBits();
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return (*this);
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@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/06/22 15:31:03 by apommier #+# #+# */
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/* Updated: 2022/07/22 13:36:04 by apommier ### ########.fr */
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/* Updated: 2022/08/01 12:25:54 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -77,7 +77,7 @@ std::ostream &operator<<(std::ostream &out, const Fixed &nbr)
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Fixed &Fixed::operator=(const Fixed& arg)
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{
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std::cout << "Assignation operator called" << std::endl;
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std::cout << "Copy assignment operator called" << std::endl;
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if (this != &arg)
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this->_value = arg.getRawBits();
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return (*this);
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@ -158,7 +158,7 @@ Fixed &Fixed::operator++(void)
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Fixed Fixed::operator++(int)
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{
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Fixed ret(*this);
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ret.operator++();
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++(*this);
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return (ret);
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}
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@ -171,7 +171,7 @@ Fixed &Fixed::operator--(void)
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Fixed Fixed::operator--(int)
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{
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Fixed ret(*this);
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ret.operator--();
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--(*this);
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return (ret);
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}
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@ -186,7 +186,7 @@ Fixed &Fixed::min(Fixed& arg, Fixed& argTwo)
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const Fixed &Fixed::min(const Fixed& arg, const Fixed& argTwo)
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{
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if (arg< argTwo)
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if (arg < argTwo)
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return (arg);
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return (argTwo);
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}
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@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/06/22 15:31:09 by apommier #+# #+# */
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/* Updated: 2022/07/22 13:29:02 by apommier ### ########.fr */
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/* Updated: 2022/07/30 16:53:00 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -17,34 +17,15 @@ int main( void )
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Fixed a;
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Fixed const b( Fixed( 5.05f ) * Fixed( 2 ) );
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float test = a.getRawBits();
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std::cout << test << std::endl;
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std::cout << "--1--" << std::endl;
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std::cout << ++test << std::endl;
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std::cout << "--2--" << std::endl;
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std::cout << test << std::endl;
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std::cout << "--3--" << std::endl;
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std::cout << test++ << std::endl;
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std::cout << "--4--" << std::endl;
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std::cout << test << std::endl;
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std::cout << "--5--" << std::endl;
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std::cout << "--0--" << std::endl;
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std::cout << a << std::endl;
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std::cout << "--1--" << std::endl;
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std::cout << ++a << std::endl;
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std::cout << "--2--" << std::endl;
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std::cout << a << std::endl;
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std::cout << "--3--" << std::endl;
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std::cout << a++ << std::endl;
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std::cout << "--4--" << std::endl;
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std::cout << a << std::endl;
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std::cout << "--5--" << std::endl;
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std::cout << b << std::endl;
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std::cout << Fixed::max( a, b ) << std::endl;
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return 0;
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return (0);
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}
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@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/07/13 05:22:49 by apommier #+# #+# */
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/* Updated: 2022/07/14 01:16:51 by apommier ### ########.fr */
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/* Updated: 2022/08/01 13:12:47 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -69,34 +69,19 @@ int ClapTrap::getAttackDamage(void) const
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return (this->_attackDamage);
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}
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/*std::string ClapTrap::setName(std::string name)
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{
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this->_name = name;
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}
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void ClapTrap::setHitPoints(int hitPoints)
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{
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this->_hitPoints = hitPoints;
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}
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void ClapTrap::setEnergyPoints(int energyPoints)
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{
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this->_energyPoints = energyPoints;
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}
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void ClapTrap::setAttackDamage(int attackDamage)
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{
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this->_attackDamage = attackDamage;
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}*/
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//member function
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void ClapTrap::attack(const std::string& target)
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{
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if (this->_hitPoints <= 0)
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std::cout << "ClapTrap " << this->_name << " could not attack because he died" << std::endl;
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else if (this->_energyPoints <= 0)
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std::cout << "ClapTrap " << this->_name << " could not attack because he don't have energy" << std::endl;
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else
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{
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std::cout << "ClapTrap " << this->_name << " attacks " << target << ", causing " << this->_attackDamage << " points of damage!" << std::endl;
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this->_energyPoints--;
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}
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}
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void ClapTrap::takeDamage(unsigned int amount)
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@ -107,11 +92,21 @@ void ClapTrap::takeDamage(unsigned int amount)
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else if (this->_hitPoints - amount <= 0)
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std::cout << "ClapTrap " << this->_name << " died" << std::endl;
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this->_hitPoints -= amount;
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if (this->_hitPoints > 0)
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std::cout << "ClapTrap " << this->_name << " have " << this->_hitPoints << " hit points" << std::endl;
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}
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void ClapTrap::beRepaired(unsigned int amount)
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{
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if (this->_hitPoints <= 0)
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std::cout << "ClapTrap " << this->_name << " could not repair because he died" << std::endl;
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else if (this->_energyPoints <= 0)
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std::cout << "ClapTrap " << this->_name << " could not repair because he don't have energy" << std::endl;
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else
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{
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std::cout << "ClapTrap " << this->_name << " regain " << amount << " hit point(s)!" << std::endl;
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this->_hitPoints += amount;
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std::cout << "ClapTrap " << this->_name << " have " << this->_hitPoints << " hit points" << std::endl;
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this->_energyPoints--;
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}
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}
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@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/07/13 05:22:53 by apommier #+# #+# */
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/* Updated: 2022/07/14 01:10:29 by apommier ### ########.fr */
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/* Updated: 2022/08/01 13:23:46 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -32,11 +32,6 @@ class ClapTrap {
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int getEnergyPoints(void) const;
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int getAttackDamage(void) const;
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/*std::string setName(std::string name);
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int setHitPoints(int hitPoints);
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int setEnergyPoints(int energyPoints);
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int setAttackDamage(int attackDamage);*/
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private:
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std::string _name;
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@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/07/13 05:22:55 by apommier #+# #+# */
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/* Updated: 2022/07/13 06:53:00 by apommier ### ########.fr */
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/* Updated: 2022/08/01 12:59:35 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -19,7 +19,32 @@ int main()
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John.takeDamage(5);
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John.takeDamage(4);
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John.takeDamage(1);
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John.takeDamage(1);
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John.attack("Jean");
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John.beRepaired(100);
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std::cout << std::endl;
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ClapTrap John2(John);
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John2.attack("Jean");
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John2.takeDamage(5);
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John2.beRepaired(100);
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std::cout << std::endl;
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ClapTrap John3("John3");
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John3.beRepaired(100);
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John3.attack("Jean");
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John3.beRepaired(100);
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John3.attack("Jean");
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John3.beRepaired(100);
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John3.attack("Jean");
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John3.beRepaired(100);
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John3.attack("Jean");
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John3.beRepaired(100);
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John3.attack("Jean");
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std::cout << std::endl;
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John3.beRepaired(100);
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John3.attack("Jean");
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John3.takeDamage(100);
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return (0);
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}
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@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/07/13 05:22:49 by apommier #+# #+# */
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/* Updated: 2022/07/14 01:16:39 by apommier ### ########.fr */
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/* Updated: 2022/08/01 13:13:03 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -69,34 +69,19 @@ int ClapTrap::getAttackDamage(void) const
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return (this->_attackDamage);
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}
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/*std::string ClapTrap::setName(std::string name)
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{
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this->_name = name;
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}
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void ClapTrap::setHitPoints(int hitPoints)
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{
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this->_hitPoints = hitPoints;
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}
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void ClapTrap::setEnergyPoints(int energyPoints)
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{
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this->_energyPoints = energyPoints;
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}
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void ClapTrap::setAttackDamage(int attackDamage)
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{
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this->_attackDamage = attackDamage;
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}*/
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//member function
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void ClapTrap::attack(const std::string& target)
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{
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if (this->_hitPoints <= 0)
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std::cout << "ClapTrap " << this->_name << " could not attack because he died" << std::endl;
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else if (this->_energyPoints <= 0)
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std::cout << "ClapTrap " << this->_name << " could not attack because he don't have energy" << std::endl;
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else
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{
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std::cout << "ClapTrap " << this->_name << " attacks " << target << ", causing " << this->_attackDamage << " points of damage!" << std::endl;
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this->_energyPoints--;
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}
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}
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void ClapTrap::takeDamage(unsigned int amount)
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@ -107,11 +92,21 @@ void ClapTrap::takeDamage(unsigned int amount)
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else if (this->_hitPoints - amount <= 0)
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std::cout << "ClapTrap " << this->_name << " died" << std::endl;
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this->_hitPoints -= amount;
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if (this->_hitPoints > 0)
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std::cout << "ClapTrap " << this->_name << " have " << this->_hitPoints << " hit points" << std::endl;
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}
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void ClapTrap::beRepaired(unsigned int amount)
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{
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if (this->_hitPoints <= 0)
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std::cout << "ClapTrap " << this->_name << " could not repair because he died" << std::endl;
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else if (this->_energyPoints <= 0)
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std::cout << "ClapTrap " << this->_name << " could not repair because he don't have energy" << std::endl;
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else
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{
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std::cout << "ClapTrap " << this->_name << " regain " << amount << " hit point(s)!" << std::endl;
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this->_hitPoints += amount;
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std::cout << "ClapTrap " << this->_name << " have " << this->_hitPoints << " hit points" << std::endl;
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this->_energyPoints--;
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}
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}
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@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
|
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/* +#+#+#+#+#+ +#+ */
|
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/* Created: 2022/07/13 05:22:53 by apommier #+# #+# */
|
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/* Updated: 2022/07/13 13:13:24 by apommier ### ########.fr */
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/* Updated: 2022/08/01 13:23:39 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -32,17 +32,12 @@ class ClapTrap {
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int getEnergyPoints(void) const;
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int getAttackDamage(void) const;
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/*std::string setName(std::string name);
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int setHitPoints(int hitPoints);
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int setEnergyPoints(int energyPoints);
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int setAttackDamage(int attackDamage);*/
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protected:
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std::string _name;
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int _hitPoints = 100;
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int _energyPoints = 50;
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int _attackDamage = 20;
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int _hitPoints;
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int _energyPoints;
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int _attackDamage;
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};
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#endif
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@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2022/07/13 05:22:55 by apommier #+# #+# */
|
||||
/* Updated: 2022/07/13 12:06:07 by apommier ### ########.fr */
|
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/* Updated: 2022/08/01 19:48:51 by apommier ### ########.fr */
|
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/* */
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/* ************************************************************************** */
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|
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@ -16,22 +16,49 @@
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int main()
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{
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ClapTrap John("John");
|
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ScavTrap ScavJohn("CL4P-TP");
|
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|
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John.attack("Jean");
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John.takeDamage(5);
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John.takeDamage(4);
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John.takeDamage(1);
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John.takeDamage(1);
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John.attack("Jean");
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John.beRepaired(100);
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std::cout << std::endl;
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ClapTrap John2(John);
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John2.attack("Jean");
|
||||
John2.takeDamage(5);
|
||||
John2.beRepaired(100);
|
||||
|
||||
std::cout << std::endl;
|
||||
ClapTrap John3("John3");
|
||||
John3.beRepaired(100);
|
||||
John3.attack("Jean");
|
||||
John3.beRepaired(100);
|
||||
John3.attack("Jean");
|
||||
John3.beRepaired(100);
|
||||
John3.attack("Jean");
|
||||
John3.beRepaired(100);
|
||||
John3.attack("Jean");
|
||||
John3.beRepaired(100);
|
||||
John3.attack("Jean");
|
||||
std::cout << std::endl;
|
||||
John3.beRepaired(100);
|
||||
John3.attack("Jean");
|
||||
John3.takeDamage(100);
|
||||
|
||||
std::cout << std::endl << "ScavTrap turn\n";
|
||||
ScavTrap ScavJohn("CL4P-TP");
|
||||
|
||||
ScavJohn.guardGate();
|
||||
ScavJohn.attack("Jean");
|
||||
ScavJohn.takeDamage(5);
|
||||
ScavJohn.takeDamage(4);
|
||||
ScavJohn.takeDamage(1);
|
||||
ScavJohn.takeDamage(1);
|
||||
ScavJohn.attack("Jean");
|
||||
ScavJohn.beRepaired(100);
|
||||
std::cout <<"ScavTrap have " << ScavJohn.getEnergyPoints() << " energy point(s)\n\n";
|
||||
|
||||
return (0);
|
||||
}
|
||||
|
||||
|
||||
@ -6,7 +6,7 @@
|
||||
/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2022/07/13 05:22:49 by apommier #+# #+# */
|
||||
/* Updated: 2022/07/14 01:23:11 by apommier ### ########.fr */
|
||||
/* Updated: 2022/08/01 13:13:20 by apommier ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
@ -69,34 +69,19 @@ int ClapTrap::getAttackDamage(void) const
|
||||
return (this->_attackDamage);
|
||||
}
|
||||
|
||||
/*std::string ClapTrap::setName(std::string name)
|
||||
{
|
||||
this->_name = name;
|
||||
}
|
||||
|
||||
void ClapTrap::setHitPoints(int hitPoints)
|
||||
{
|
||||
this->_hitPoints = hitPoints;
|
||||
}
|
||||
|
||||
void ClapTrap::setEnergyPoints(int energyPoints)
|
||||
{
|
||||
this->_energyPoints = energyPoints;
|
||||
}
|
||||
|
||||
void ClapTrap::setAttackDamage(int attackDamage)
|
||||
{
|
||||
this->_attackDamage = attackDamage;
|
||||
}*/
|
||||
|
||||
//member function
|
||||
|
||||
void ClapTrap::attack(const std::string& target)
|
||||
{
|
||||
if (this->_hitPoints <= 0)
|
||||
std::cout << "ClapTrap " << this->_name << " could not attack because he died" << std::endl;
|
||||
else if (this->_energyPoints <= 0)
|
||||
std::cout << "ClapTrap " << this->_name << " could not attack because he don't have energy" << std::endl;
|
||||
else
|
||||
{
|
||||
std::cout << "ClapTrap " << this->_name << " attacks " << target << ", causing " << this->_attackDamage << " points of damage!" << std::endl;
|
||||
this->_energyPoints--;
|
||||
}
|
||||
}
|
||||
|
||||
void ClapTrap::takeDamage(unsigned int amount)
|
||||
@ -107,11 +92,22 @@ void ClapTrap::takeDamage(unsigned int amount)
|
||||
else if (this->_hitPoints - amount <= 0)
|
||||
std::cout << "ClapTrap " << this->_name << " died" << std::endl;
|
||||
this->_hitPoints -= amount;
|
||||
if (this->_hitPoints > 0)
|
||||
std::cout << "ClapTrap " << this->_name << " have " << this->_hitPoints << " hit points" << std::endl;
|
||||
}
|
||||
|
||||
void ClapTrap::beRepaired(unsigned int amount)
|
||||
{
|
||||
if (this->_hitPoints <= 0)
|
||||
std::cout << "ClapTrap " << this->_name << " could not repair because he died" << std::endl;
|
||||
else if (this->_energyPoints <= 0)
|
||||
std::cout << "ClapTrap " << this->_name << " could not repair because he don't have energy" << std::endl;
|
||||
else
|
||||
{
|
||||
std::cout << "ClapTrap " << this->_name << " regain " << amount << " hit point(s)!" << std::endl;
|
||||
this->_hitPoints += amount;
|
||||
std::cout << "ClapTrap " << this->_name << " have " << this->_hitPoints << " hit points" << std::endl;
|
||||
this->_energyPoints--;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -6,7 +6,7 @@
|
||||
/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2022/07/13 05:22:53 by apommier #+# #+# */
|
||||
/* Updated: 2022/07/18 22:57:33 by apommier ### ########.fr */
|
||||
/* Updated: 2022/08/01 13:23:33 by apommier ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
@ -32,17 +32,12 @@ class ClapTrap {
|
||||
int getEnergyPoints(void) const;
|
||||
int getAttackDamage(void) const;
|
||||
|
||||
/*std::string setName(std::string name);
|
||||
int setHitPoints(int hitPoints);
|
||||
int setEnergyPoints(int energyPoints);
|
||||
int setAttackDamage(int attackDamage);*/
|
||||
|
||||
protected:
|
||||
|
||||
std::string _name;
|
||||
int _hitPoints = 100;
|
||||
int _energyPoints = 50;
|
||||
int _attackDamage = 20;
|
||||
int _hitPoints;
|
||||
int _energyPoints;
|
||||
int _attackDamage;
|
||||
};
|
||||
|
||||
#endif
|
||||
@ -6,7 +6,7 @@
|
||||
/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2022/07/13 05:22:55 by apommier #+# #+# */
|
||||
/* Updated: 2022/07/14 01:58:00 by apommier ### ########.fr */
|
||||
/* Updated: 2022/08/01 22:12:59 by apommier ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
@ -22,10 +22,33 @@ int main()
|
||||
John.takeDamage(5);
|
||||
John.takeDamage(4);
|
||||
John.takeDamage(1);
|
||||
John.takeDamage(1);
|
||||
John.attack("Jean");
|
||||
John.beRepaired(100);
|
||||
|
||||
std::cout << std::endl;
|
||||
ClapTrap John2(John);
|
||||
John2.attack("Jean");
|
||||
John2.takeDamage(5);
|
||||
John2.beRepaired(100);
|
||||
|
||||
std::cout << std::endl;
|
||||
ClapTrap John3("John3");
|
||||
John3.beRepaired(100);
|
||||
John3.attack("Jean");
|
||||
John3.beRepaired(100);
|
||||
John3.attack("Jean");
|
||||
John3.beRepaired(100);
|
||||
John3.attack("Jean");
|
||||
John3.beRepaired(100);
|
||||
John3.attack("Jean");
|
||||
John3.beRepaired(100);
|
||||
John3.attack("Jean");
|
||||
std::cout << std::endl;
|
||||
John3.beRepaired(100);
|
||||
John3.attack("Jean");
|
||||
John3.takeDamage(100);
|
||||
|
||||
std::cout << std::endl << "ScavTrap turn\n";
|
||||
ScavTrap ScavJohn("CL4P-TP");
|
||||
|
||||
ScavJohn.guardGate();
|
||||
@ -33,10 +56,11 @@ int main()
|
||||
ScavJohn.takeDamage(5);
|
||||
ScavJohn.takeDamage(4);
|
||||
ScavJohn.takeDamage(1);
|
||||
ScavJohn.takeDamage(1);
|
||||
ScavJohn.attack("Jean");
|
||||
ScavJohn.beRepaired(100);
|
||||
std::cout <<"ScavTrap have " << ScavJohn.getEnergyPoints() << " energy point(s)\n\n";
|
||||
|
||||
std::cout << std::endl;
|
||||
std::cout << std::endl << "FragTrap turn\n";
|
||||
FragTrap FragJohn("Assassin");
|
||||
|
||||
FragJohn.highFivesGuys();
|
||||
@ -46,6 +70,44 @@ int main()
|
||||
FragJohn.takeDamage(1);
|
||||
FragJohn.takeDamage(1);
|
||||
FragJohn.attack("Jean");
|
||||
std::cout <<"ScavTrap have " << FragJohn.getEnergyPoints() << " energy point(s)\n\n";
|
||||
std::cout << std::endl;
|
||||
|
||||
return (0);
|
||||
}
|
||||
|
||||
// int main()
|
||||
// {
|
||||
// ClapTrap John("John");
|
||||
|
||||
// John.attack("Jean");
|
||||
// John.takeDamage(5);
|
||||
// John.takeDamage(4);
|
||||
// John.takeDamage(1);
|
||||
// John.takeDamage(1);
|
||||
// John.attack("Jean");
|
||||
|
||||
// std::cout << std::endl;
|
||||
// ScavTrap ScavJohn("CL4P-TP");
|
||||
|
||||
// ScavJohn.guardGate();
|
||||
// ScavJohn.attack("Jean");
|
||||
// ScavJohn.takeDamage(5);
|
||||
// ScavJohn.takeDamage(4);
|
||||
// ScavJohn.takeDamage(1);
|
||||
// ScavJohn.takeDamage(1);
|
||||
// ScavJohn.attack("Jean");
|
||||
|
||||
// std::cout << std::endl;
|
||||
// FragTrap FragJohn("Assassin");
|
||||
|
||||
// FragJohn.highFivesGuys();
|
||||
// FragJohn.attack("Jean");
|
||||
// FragJohn.takeDamage(5);
|
||||
// FragJohn.takeDamage(4);
|
||||
// FragJohn.takeDamage(1);
|
||||
// FragJohn.takeDamage(1);
|
||||
// FragJohn.attack("Jean");
|
||||
|
||||
// return (0);
|
||||
// }
|
||||
Loading…
Reference in New Issue
Block a user