86 lines
2.0 KiB
C
86 lines
2.0 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* get_texture_array.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/05/06 16:10:11 by apommier #+# #+# */
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/* Updated: 2022/05/17 23:49:38 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "../includes/Cub3D.h"
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int *get_texture(int type)
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{
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int fd;
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int *ret;
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//int start = 1;
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int count;
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int len;
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char *swap = 0;
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//line = 0;
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count = 0;
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fd = open("./sprite/brick_wall.ppm", O_RDONLY);
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while (swap || !count)
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{
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if (swap)
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free(swap);
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count++;
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swap = get_next_line(fd);
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}
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close(fd);
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ret = ft_calloc(sizeof(int), count + 1);
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//char **ret2 = ft_calloc(sizeof(ret), count + 1);
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fd = open("./sprite/brick_wall.ppm", O_RDONLY);
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if (!ret)
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return (0);
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ret[count] = -1;
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len = count;
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count = 0;
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while (swap || !count)
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{
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if (swap)
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free(swap);
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swap = get_next_line(fd);
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//printf("swap= %s\n", swap);
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ret[count] = (int)ft_atoi(swap);
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count++;
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}
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int k = 0;
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/*while (len)
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{
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printf("nbr= %d", ret[len--]);
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}*/
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printf("nrb3= %d\n", ret[1]);
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//print_double_fd(ret2, 1);
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//free_double(ret2);
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close(fd);
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/*int v = 0;
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int b = 0;
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int pixel = 0;
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//printf("pixel=%d ", ray.pixel);
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while (v < 16)
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{
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while (b < 16)
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{
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pixel = (v * 3) + b;
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int color = get_color(ret[pixel], ret[pixel + 1], ret[pixel + 2]);
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mlx_pixel_put(img->mlx, img->mlx_win, v, b, color);
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b++;
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}
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v++;
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}*/
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return (ret);
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} |