59 lines
1.7 KiB
C
59 lines
1.7 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* get_texture_array.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/05/06 16:10:11 by apommier #+# #+# */
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/* Updated: 2022/05/20 14:11:29 by apommier ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "../includes/Cub3D.h"
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unsigned char *get_texture(int type)
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{
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int fd;
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unsigned char *ret;
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int count;
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char *swap = 0;
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(void)type;
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count = 0;
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fd = open("./sprite/brick_wall.ppm", O_RDONLY);
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while (swap || !count)
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{
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if (swap)
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free(swap);
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count++;
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swap = get_next_line(fd);
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}
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close(fd);
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printf("count= %d\n", count);
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ret = ft_calloc(sizeof(char), count);
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fd = open("./sprite/brick_wall.ppm", O_RDONLY);
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if (!ret)
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return (0);
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//ret[count] = -1;
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count = 0;
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while (swap || !count)
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{
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if (swap)
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free(swap);
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swap = get_next_line(fd);
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if (!count)
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{
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free(swap);
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swap = get_next_line(fd);
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}
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//printf("c= %d ", (unsigned char)ft_atoi(swap));
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if (swap)
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ret[count] = (unsigned char)ft_atoi(swap);
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//if (swap)
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// printf("c= %d ", ret[count]);
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count++;
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}
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close(fd);
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return (ret);
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} |