add player position
This commit is contained in:
parent
deacf577c2
commit
bdd5a6e046
@ -1,5 +1,5 @@
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NO ./sprite/mossy_cobblestone.ppm
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NO ./sprite/magma.ppm
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SO ./sprite/mossy_cobblestone.ppm
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SO ./sprite/magma.ppm
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EA ./sprite/obsidian.ppm
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EA ./sprite/obsidian.ppm
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WE ./sprite/obsidian.ppm
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WE ./sprite/obsidian.ppm
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10
srcs/main.c
10
srcs/main.c
@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/02/13 16:42:55 by apommier #+# #+# */
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/* Created: 2022/02/13 16:42:55 by apommier #+# #+# */
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/* Updated: 2022/06/14 14:56:27 by apommier ### ########.fr */
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/* Updated: 2022/06/14 15:22:23 by apommier ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -151,6 +151,8 @@ int main(int argc, char **argv)
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if (argc != 2)
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if (argc != 2)
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ft_error("Error: bad number of arguments, only need a map");
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ft_error("Error: bad number of arguments, only need a map");
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set_map(&img);
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set_map(&img);
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img.player.x = 0;
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img.player.y = 0;
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if (check_map(argv, &img))
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if (check_map(argv, &img))
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return (0);
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return (0);
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img.map.texture.basic = get_texture(0, 0, &img);
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img.map.texture.basic = get_texture(0, 0, &img);
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@ -159,9 +161,9 @@ int main(int argc, char **argv)
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if (!img.mlx)
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if (!img.mlx)
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ft_error("Error: mlx_init fail");
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ft_error("Error: mlx_init fail");
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img.mlx_win = mlx_new_window(img.mlx, 960, 512, "Cub3D");
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img.mlx_win = mlx_new_window(img.mlx, 960, 512, "Cub3D");
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img.player.x = 64 * 3 + 32;
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//img.player.x = 64 * 3 + 32;
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img.player.y = 64 + 32;
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//img.player.y = 64 + 32;
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img.player.angle = 90;
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//img.player.angle = 90;
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img.player.vx = cos(deg_to_rad(img.player.angle));
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img.player.vx = cos(deg_to_rad(img.player.angle));
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img.player.vy = sin(deg_to_rad(img.player.angle));
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img.player.vy = sin(deg_to_rad(img.player.angle));
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img.player.front = 0;
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img.player.front = 0;
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@ -6,7 +6,7 @@
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* By: apommier <apommier@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/05/10 17:54:25 by sadjigui #+# #+# */
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/* Created: 2022/05/10 17:54:25 by sadjigui #+# #+# */
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/* Updated: 2022/06/14 15:00:35 by apommier ### ########.fr */
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/* Updated: 2022/06/14 15:25:06 by apommier ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -151,7 +151,9 @@ int check_inner_utils(char *line, t_data *img)
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if (line[i] == 'N' || line[i] == 'S' || line[i] == 'E' || line[i] == 'W')
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if (line[i] == 'N' || line[i] == 'S' || line[i] == 'E' || line[i] == 'W')
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{
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{
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find_angle(line[i], img);
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find_angle(line[i], img);
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img->player.x = (i - 1) * 64;
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//img->player.x = (i - 1) * 64;
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img->player.x = i * 64 - 32;
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printf("playerx= %f\n", img->player.x);
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player++;
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player++;
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}
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}
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else if (line[i] != '3' && line[i] != '0' && line[i] != '1')
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else if (line[i] != '3' && line[i] != '0' && line[i] != '1')
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@ -173,8 +175,10 @@ void check_inner(char **map, t_data *img)//fonction bizarre
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while (map[i])
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while (map[i])
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{
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{
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player += check_inner_utils(map[i], img);
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player += check_inner_utils(map[i], img);
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if (player == 1)
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if (player == 1 && !img->player.y)
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img->player.y == (i - 1) * 64;
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img->player.y = i * 64 - 32;
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printf("playery= %f\n", img->player.y);
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//img->player.y = (i - 1) * 64;
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i++;
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i++;
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}
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}
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if (player == 0)
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if (player == 0)
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